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Administrivia

Administrivia Setup

Lectures

1. Module Overview

Module Overview Assessment Games Design & Development MacinCloud First SpriteKit App

2. Games Development

Iterative Design Design Documents The One-Sheet The Ten Pager The Beat Chart Game Design Document

3. Games Vocabulary

Vocabulary & Definitions Definitions Of Game Game Features Central Concepts Common Concepts

4. Frameworks

Frameworks MDA Formal, Dramatic & Dynamic Elements The Elemental Tetrad Perspectives The Layered Tetrad

5. SpriteKit Game

Swift Basics SpriteKit Quick Game New Game Scenes & Nodes Backgrounds Particles Sprites Touchscreen Obstacles Collisions Full Game Scoring A Better Ending Restarting The Game Finishing Touch Final Game ? Extensions

6. SpriteKit Overview

SpriteKit SKNode SKAction Physics Engine SKTexture Particle System Animated Sprite

7. Physics Contacts & Collisions

Contacts & Collisions

8. More Physics

More Physics Joints Assessment

Mid-Module Evaluation

Mid Module Evaluation

Assessment

The assessment for this module is detailed below and is available on Moodle

If there are any discrepancies between this page and the link above please :-

  • contact me and let me know
  • assume the link ttakes precedence

Deadline

The submission deadline is 12pm (Noon) on 25th May 2022.

The assessment should be submitted through Moodle and GitLab (or an appropriate alternative, check with me).

Overview


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